+4 BP given, if sunk player in his guild island map

Discussion in 'Help' started by carcalete1, Jul 24, 2017.

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  1. carcalete1

    carcalete1 Junior Expert

    Hello, I've been wondering, why this does not work also for the whole "Alliance", as they can all use islands.

    I play on server that is fairly unbalanced (300 vs 70) and would like to see that bonus 4 BP implemented, as it's hard to circle around island to get Battlepoints, and would like to be awarded with extra 4, if they can use island.

    I'm guessing that +4 BP is balanced, the way that also the "loosing" side benefits from islands (more BPs)

    Would like to see your opinions on that matter.

    Greetings
     
  2. .Kenze.

    .Kenze. Forum Commissioner

    Wonder who got this stupid idea ally ships can be protected by ally islands.All they do is run for cover...A huge crasch for this game.
    Guess all small ships cried for this...Make it back so only ,which is only fair, ships with tag of island can be protected by island.
    Never gonna understand all this protection for all ally..:D
     
    Loki1621 likes this.
  3. carcalete1

    carcalete1 Junior Expert

    For me personally was a great addition to the game, as we (small coalition) captured 1 island and fought bravely around it against 5x as much as us. And was fun. But, honestly that 4+ BP should apply to whole alliance, that makes sense to me, considering island defends whole alliance.
     
  4. Destruction

    Destruction Old Hand

    The addition to allied islands I also agree was a great update. Previously to this, smaller guilds found it much harder to be their own guild in an alliance and often ended up joining the guild with most of the islands, which really limited their independence. In reality, why would towers shoot at an allied player? The fact that it allows small guilds to be able to go around friendly islands without having to join a big guild to do this is great, it means they are no longer being dictated to by islands.

    However I do agree tha the +2 BP (+4 with BP Pet and Gem) should be applied to all allied guilds of the map they are in.
     
  5. frankthetank1974

    frankthetank1974 Board Analyst

    good idea but again I must point out ally to ally battle point pushing would spoil this :oops::eek:
     
  6. frankthetank1974

    frankthetank1974 Board Analyst

    personally I feel that a guilds allies been able to use and hide in islands was a poor idea , now you just get tower hugging farmers ...:rolleyes:
     
  7. .Kenze.

    .Kenze. Forum Commissioner

    Hear hear
     
  8. Destruction

    Destruction Old Hand

    Why not make it so you don't get any BP from an allied guild, just like you do not off your own guild...
     
  9. frankthetank1974

    frankthetank1974 Board Analyst

    with a long delay after dropping them from tag or ally ;)
     
  10. USSChallenger2

    USSChallenger2 Forum Greenhorn

    There are advantages and disadvantages to being allied to a guild who controls the islands and peeps who "hug" the islands for protection, in this game are similar to the modern day real world, being allied to a country brings benefits of protection and trade, intelligence gathering and so on, NATO, for example is a prime example of that alliance and thru mutual trust and cooperation of all countries who participate are afforded assurances that individual countries are protected against the sometimes larger numerical forces of countries or evil doers from non participants. In this game the only true disadvantage to being allied to a guild who controls the islands is without a doubt the loss of island benefits of discounts in the Market when purchasing items whether it be during MMH or HH.
     
  11. carcalete1

    carcalete1 Junior Expert

    On my server enemy alliance has every single island, and cry on their own teamspeak that they don't find enemies.
    It blows my mind, how hard it is, to come to IDEA of breaking alliance, and making game dynamic.

    For that particular reason (me personally) would like more BP, when they hug islands.
     
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