Feedback Circle of Salt

Discussion in 'General Discussion' started by Rymar, Oct 25, 2023.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. The*Defiant

    The*Defiant Forum Freak

    (A playing tip) - How to beat the Bloody Battle group map: I was getting blown out of it, and I put on the Commonwealth Guardian Level 4 in place of my Sellsword. That, and a couple of good Ship and Pet "damage prevention" gems will help you a lot! (And you might want to pick "being the tank", if you have that choice).
     
  2. QUEENVIXEN

    QUEENVIXEN Forum Connoisseur

    I have done 18 / 45 quests for season event. Is it going to be possible to get all 45 with only 4 days left?
     
    -PUSAT-, Bawdyn and The*Defiant like this.
  3. The*Defiant

    The*Defiant Forum Freak

    I have wondered this same thing.
     
    -PUSAT- likes this.
  4. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy QUEENVIXEN!

    Forwarded.

    Rymar
     
    The*Defiant likes this.
  5. Bawdyn

    Bawdyn Forum Ambassador

    If the 10 'hidden' quests are dependent on completing the phase 2 quests, then almost everyone will never get to them. I'm at the quest where I need to hit the Crabs Claws, but I have never seen one or even an announcement for one in the whole event so far.

    Looking at how slowly the ticker for spawning one moves, I'd have to be on for several hours to maybe be on when it spawns. If the announcement radius is small, then it might spawn too far away to see an announcement or it might spawn in a map Beyond my level. If the HP on it is too small, then it will be gone before we get there as everyone is looking or it.

    Maybe don't make half (the rest of phase 2 + the hidden) the quests dependent on hitting a NCP that only a few will ever see.
     
    The*Defiant likes this.
  6. lude1962

    lude1962 Forum Duke

    it is easier if you actually have a healer
    2 damage dealers, 1 tank 1 healer, the event npc likes to hit the tank.
     
    -PUSAT- and The*Defiant like this.
  7. lude1962

    lude1962 Forum Duke

    It's likely to be a mistake *Edit*
     
    Last edited by moderator: Nov 2, 2023
  8. Tylersgma1999

    Tylersgma1999 Active Author

    Where does the "Event Points" we earn when defeating the event NPC's go? (They "do not" go towards the Event requirement to finish all of the special event rewards.)

    The whole time I spent on the game yesterday and had the quest to get HP's on the Crab Claws admiral - never seen it on any of the maps I went to, and never saw an announcement for it.

     
    Last edited: Nov 3, 2023
  9. Bawdyn

    Bawdyn Forum Ambassador

    As I expected... I finally saw an announcement for the Crab Claws and of course, it was 17 levels above mine. :(
     
  10. BigGunShooter

    BigGunShooter Someday Author

    The basis for the event has always been great. Specialized currency, great themes, good duration, however, in my opinion, poor execution with the admiral maps. As others have argued, it takes multiple times to even complete a quest due to guilds/alliances dominating the map. Single players and/or smaller guilds are unable to participate in the admirals due to this point. Granted the rewards for the standard npc's do have a great payout, who doesn't like to shoot an admiral every once in a while. Map should be calibrated to be 2 opinions, 1 as a PVP map where the goal is to gith and earn the souls to spawn the ships (as is to get uncle jack) and have another as a PVE for those who don't like or excel in the pvp aspect for the normal admirals. Should have a player limit or multiple instances.
    Second point. I have played every day the event has been going on, and not once have I seen the crab claws. The goal for them is ridiculous. As pointed out in last paragraph, the map is limited in speed depending on who is in it. Should be required 50 MAX to spawn them, 125 is waaayyy too many.
    No feedback on group maps, because I tend to stay away from them. Don't find any value in them personally.
    All round, I look forward to this event every year, it has been a staple since I can remember. (we won't talk about the year you put the currency in the minion's vs main ships) Little smoothing out with spawn ratios and a possible rework of the admiral, and I can see it being a huge hit. Do like the addition of the sins event for the past few, has been a nice touch. Would like to see similar additions in out events.
     
    Bawdyn likes this.
Thread Status:
Not open for further replies.