Feedback Open Beta - Guild Towers and Fleets

Discussion in 'General Discussion' started by Rymar, Apr 9, 2024.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. Rymar

    Rymar Board Administrator Team Seafight

    Open Beta - Guild Towers and Fleets

    Ahoy Pirates,

    Please leave any feedback in this discussion thread, for your thoughts and comments on the
    Open Beta - Guild Towers and Fleets.

    Remember to stay within forum rules or you may find your forum privileges removed.

    Your Seafight Team
     
  2. *LittleBustaRhymes*

    *LittleBustaRhymes* Forum Apprentice

    This is a bad change, you are making it so that "unguilded players" can come in an island? So what is stopping a whole bunch of player from dropping tag to attack players defending their island, while their naps With a guild can hire the fleeets and shoot the towers. Silly and not well thought through.
     
  3. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy *LittleBustaRhymes*!

    Thank you for your feedback, please be aware that if UNGUILDED player will come close to guild towers 123 and attack a player whos under 123 guild tag then towers will attack such player.

    Rymar
     
    ~~Billy~Bones~~ likes this.
  4. ·єviłωαყѕ·

    ·єviłωαყѕ· Board Analyst

    Indeed guilds want like this one bit because they can't drag and event admiral into island to shoot alone anymore that's funny. They did read that if attack guild player, guild naps or guild island they will be attacked by towers. The 1st part about shooting event npc's or admirals the only part making them upset period.
     
  5. Swift

    Swift Community Team Team Seafight

    Ahoy,

    We thought about this scenario as well as a few others! :)

    Like Rymar stated, any player (except your own guild), including unguilded and neutral guilds, who attacks any member of your guild, your allies guilds, your guild towers or your guild fleets, are immediately attacked by your guild towers and guild fleets. This also applies to users who are healing other users that are attacking these too, so you won't have 20 unguilded players healing a few attackers either ;)

    I'd like to thank you for your comment though, it is exactly this reason why we are doing an Open Beta and testing this feature before bringing it to the live game. We want to see what creative scenarios our community can come up with and want to make sure we are not disadvantaging any guild who owns these islands, so if you can think of any other aspect we have potentially overlooked please don't hesitate to let us know!

    Many thanks,
    Swift
     
    ~~Billy~Bones~~ likes this.
Thread Status:
Not open for further replies.