Feedback Plates O' Fish

Discussion in 'General Discussion' started by Rymar, Jul 26, 2026 at 10:01 AM.

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  1. whoever is coming with these events dang sure aint playing the game lmao events blows
     
  2. The*Defiant

    The*Defiant Forum Freak

    The counter went through six complete cycles without generating a Mookfish that I could see. (I was in the mid-range of maps, too). If that is normal, then this game is very badly flawed. Plus - I looked for probably 45 minutes. Most players don't have that much time to spend trying to do 350,000 damage to one npc for one quest. Once again - why are we restricted from seeing where these npcs that we need for our quests are spawning?
     
    Last edited: Jul 31, 2026 at 12:04 AM
  3. Bawdyn

    Bawdyn Commander of the Forum

    The Oswald Murray tasks (other than the first one that gets you into Shark map) are; first one for the one ingredient quests, second one for the two ingredient quests, and the third one is for the three ingredient quests. If you don't recognize the quest names in those quests, then you are maybe looking at the three ones but haven't yet done all the two ones?
     
  4. The*Defiant

    The*Defiant Forum Freak

    I don't understand the logic of having multi-part quests between three different regions (Nautica, Atlantis, and Ragnarok), and having steps like (for example): "go to map 26/2 to coordinates BA-5", and the very next step says: "Defeat 3 x Sausage King" (which happens to be in Ragnarok). First - I just teleported to map 26/2, and now I have to wait until the teleport cools down to go to Safe Haven-4? These quests are loaded with this nonsense, and you can lose a lot of time (or burn through several hour glasses), resetting your teleports. And this is just one part of the quest. Granted, the distance from map 26/2 to map 20 isn't terribly long, but start from map 40/1, and try to get back to Ragnarok, without using a teleport! Second - Why aren't we told the npc is in Ragnarok? These quests really can be wearisome on players.
     
    Last edited: Jul 31, 2026 at 6:25 AM
  5. Pagan_Spirit

    Pagan_Spirit Forum Expert

    given, I also find it rather annoying --- but perhaps it is to get the players to experience various maps more, especially Atlantis (while waiting for the teleport reset) -> this in turn could be to increase sales of various products for the impatient (esp. orichalkum or sub staff)
    I mean SF devs spnt quite a bit of effort into Atlantis (faulty as it still is >_> ), what better way to advertise it than obnoxious quests?! ;)
     
  6. Rymar

    Rymar Board Administrator Team Seafight

    Ahoy The*Defiant!

    That's how the event is designed. There is no further answer as to "WHY".

    It has been designed this way, and that's it. There is nothing further to be said here.

    I have looked it up and everything works completely fine on all servers.

    Rymar
     
  7. The*Defiant

    The*Defiant Forum Freak

    There is no further answer as to "WHY". <--I'm sorry, but there is an answer as to "why". There is an explanation. This occurs in every event now, and is a constant problem that other players have also complained about, as well as myself. Would you please ask someone? I tried for 45+ minutes to see one. That doesn't seem like "it's working as designed". What is gained by restricting which players see spawning admirals by proximity? That's a simple question, and there is an answer to it. I - for one - would like to know it.
     
    Last edited: Aug 1, 2026 at 4:25 AM
  8. Dream~Crusher

    Dream~Crusher Exceptional Talent

    I hear your pain, mate! You plug in one item in the first circle (i.e., fish guts), do the quest, then a different item in the first circle (i.e., squid), do the quest, and then the third item left into the first circle (i.e., plankton), and do the quest. Then you get to the second level of quests, where you put one item in circle 1, and another in circle 2, do the quest, and then...etcetera. Keep in mind that a recipe with 2 or 3 ingredients can have all of the same item in it (i.e., 2 fish gills, or 3 squids). Anyway, today I did *not* get to pick up where I had left off the previous day. I had the last series of quests named "Stuffed to the Gills!" still open from yesterday, and only partially completed. I couldn't insert 3 ingredients! I had to start over, one at a time. So I just toughed it out and went through all of them that I had left, and redeemed the "Stuffed to the Gills!" quest. I have 3 left to complete of the 35 total.

    Note: When you accept a quest, you may have it "not take" if the "Shell Capone" quest giver gets far enough away from you. In that case, move closer to him. And - as has been pointed out by (gnarly) pirate Bawdyn - if you have the quest box open and locked, you have to close it and open it back up to verify that your quest is indeed in the list of available quests for you to do. I found this all to be quite confusing! I hope this explanation helps you.
     
    Last edited: Aug 1, 2026 at 6:29 AM