Atlantis - Breaches

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  1. Rymar

    Rymar Board Administrator Team Seafight

    Atlantis - Breaches

    Breaches are a special type of de-buff that is applied to a target for 10 seconds after they have been hit by a torpedo, before the breach can be exploited!

    Each torpedo can apply a different type of breach, and if a breach of that type already exists on the target, then the effect stacks and their duration restarts at 10 seconds.

    The maximum number of breaches any target can have at one time is 7, regardless of the combination of breach types.

    You can see which breaches are applied to a target, the duration and the stacked amount by an icon above the target.


    breaches1.png

    Breach Colour's

    Breach Colour
    Duration
    Effect (per Breach)
    Exploit Breach Effect
    Exploit Breach Duration (per Breach exploited)
    Red
    10 sec
    Damage Over Time (DoT):
    300 Damage
    10 Ticks (1 per 1 sec)
    1 000
    -
    Yellow
    10 sec
    -5% Torpedo Critical Dodge Chance
    -10% Torpedo Damage Prevention
    1 sec
    Blue
    10 sec
    -10% Speed
    Applies the "Immobilize" effect (can't move)
    1 sec
    Orange
    10 sec
    -10% HP repair value
    -10% VP repair value
    -100% HP repair value
    -100% VP repair value
    1 sec
    Green
    10 sec
    5% Harpoon Reload Time
    5% Torpedo Reload Time
    Applies the "Stunned" effect (can't attack or move)
    0.5 sec
    Purple
    10 sec
    -2% Torpedo Dodge Chance
    Damage Over Time (DoT):
    200 Damage
    10 Ticks (1 per 1 sec)
    -
    White
    10 sec
    2% Damage Dealt is Turned into your HP
    Spawn AoE area which heal 2 000 VP per breach exploited
    =