Atlantis - Torpedo Launchers

Discussion in 'General FAQ's' started by Rymar, Oct 5, 2022.

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  1. Rymar

    Rymar Board Administrator Team Seafight

    Torpedo Launchers

    Launchers are the Atlantian equivalent of Cannons; however, submarines are more compact, so not as many launchers are required.

    Each Launcher allows you to equip a Torpedo, this is where the real damage comes from, and any benefits you get from a Launcher is applied to every torpedo fired from the submarine.

    You can equip your Launchers by having a Submarine class active, then going to the Overview and Submarine equipment. From here, you can simply drag and drop the Launchers you wish to equip.


    equiplauncher.png

    There are 4 kinds of Launchers within the Atlantis:
     
  2. Rymar

    Rymar Board Administrator Team Seafight

    Mako

    1.jpg

    Base stats:

    Torpedo Damage: 7%
    Damage vs. Players: 3.5%
    Elite Points: 100

    Upgrades:

    Level 1: 14% Torpedo Damage, 7% Damage vs. Players
    Level 2: 21% Torpedo Damage, 10.5% Damage vs. Players
    Level 3: 28% Torpedo Damage, 14% Damage vs. Players
    Level 4: 35% Torpedo Damage, 17.5% Damage vs. Players
    Level 5: 42% Torpedo Damage, 21% Damage vs. Players
    Level 6: 49% Torpedo Damage, 24.5% Damage vs. Players
     
  3. Rymar

    Rymar Board Administrator Team Seafight

    Amarax

    2.jpg

    Base stats:

    Torpedo Reload Time: -0.75%
    Elite Points: 100

    Upgrades:

    Level 1: -1.5% Torpedo Reload Time
    Level 2: -2.25% Torpedo Reload Time
    Level 3: -3% Torpedo Reload Time
    Level 4: -3.75% Torpedo Reload Time
    Level 5: -4.5% Torpedo Reload Time
    Level 6: -5.25% Torpedo Reload Time
     
  4. Rymar

    Rymar Board Administrator Team Seafight

    Mombu

    3.jpg

    Base stats:

    Torpedo Critical Hit Chance: 4%
    Elite Points: 100


    Upgrades:

    Level 1: 8% Torpedo Critical Hit Chance
    Level 2: 12% Torpedo Critical Hit Chance
    Level 3: 16% Torpedo Critical Hit Chance
    Level 4: 20% Torpedo Critical Hit Chance
    Level 5: 24% Torpedo Critical Hit Chance
    Level 6: 28% Torpedo Critical Hit Chance
     
  5. Rymar

    Rymar Board Administrator Team Seafight

    Zorax

    launcher.png

    Base stats:

    Torpedo Damage: 3.5%
    Damage vs. Players: 1.75%
    Torpedo Reload Time: -0.375%
    Critical Hit Chance: 2%

    Upgrades:

    Level 1: 7% Torpedo Damage, Damage vs. Players: 3.5%, -0.75% Torpedo Reload Time, 4% Critical Hit Chance
    Level 2: 10.5% Torpedo Damage, Damage vs. Players: 5.25%, -1.125% Torpedo Reload Time, 6% Critical Hit Chance
    Level 3: 14% Torpedo Damage, Damage vs. Players: 7%, -1.5% Torpedo Reload Time, 8% Critical Hit Chance
    Level 4: 17.5% Torpedo Damage, Damage vs. Players: 8.75%, -1.875% Torpedo Reload Time, 10% Critical Hit Chance
    Level 5: 21% Torpedo Damage, Damage vs. Players: 10.5%, -2.25% Torpedo Reload Time, 12% Critical Hit Chance
    Level 6: 24.5% Torpedo Damage, Damage vs. Players: 12.25%, -2.625% Torpedo Reload Time, 14% Critical Hit Chance