bug

Discussion in 'Users’ Corner' started by *Vizoro*, Mar 7, 2018.

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  1. *Vizoro*

    *Vizoro* Someday Author

    so, i wrote about this, my thread was closed as it is forwarded, but still, nothing changed, even for lvl6 quest, monster have jumped from 1400 hit points to 14000+ hit points....
    and one more thing, when you take one quest, it is hard to find that specific monster or npc to kill and finish quest, while when going for another one for another quest than there is planty of all others than that one you need.....one more thing, why i am invest in treasure hunter when he is nothing of use to me, there is no glitters shown on radar as supposed to be......
    next one, when so much things was changed in game playing we need to be very much compensate...difference between quests lvl5 and lvl6 and lvl7 is so much big (10 or more times) that it is impossible to finished it, and you have no safe map to do it, constantly being killed...if you want it to keep it that way , than should make it playable for all and do some restrictions, like if lvl of attacker more than 2 lvl over victim should give negative points for all sequence of game... or come with protection for 2 lvl difference in pvp battle...and you need to go with possibility to buy iron harpoons for gold, and steel for pearls....this way is impossible to keep playing and i am 9 years in this game, what with new players...
    and i just need to say ""i will never pay a penny for those craps, happening all the time"".
     
    Last edited: Mar 7, 2018
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