Community Poll I - Choose your favorite "normal" maps

Discussion in 'Users’ Corner' started by Seren, Oct 4, 2017.

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Which "Normal" Map would you like to see kept upon the sea chart.

Poll closed Oct 12, 2017.
  1. 1-1

    50.0%
  2. 1-2

    18.5%
  3. 1-3

    18.5%
  4. 1-4

    24.1%
  5. 2-1

    31.5%
  6. 2-2

    20.4%
  7. 2-3

    20.4%
  8. 2-4

    68.5%
Multiple votes are allowed.
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  1. Seren

    Seren Team Leader Team Seafight

    This poll about the maps concerns only the designs of the different maps. All other specifications (such as newbie protection, tutorial etc.) will be defined once we know which map designs will stay in the game and which ones we can skip. So it’s only the map design that you will vote for.

    Please remember that you can only vote for five of the maps from the "normal" maps and we have split them into three sections. So if you want say 5.1 make sure you keep a vote to use in that poll.

     
  2. [JEB]Firecracker!

    [JEB]Firecracker! Forum Apprentice

    I vote to not change the maps. It wouldn't be necessary to delete so many maps if the developers didn't make so many new levels and maps in the first place.

    The introduction of so many recent changes is ruining the game, especially items that can only be reasonably obtained by purchasing them. This is hardly the same game I started playing 5+ years ago.

    ID: 634/41994590
    Server: Global America 2
     
  3. christich

    christich Junior Expert

    yes why you should reduce the maps?we are okey now with number,i like the idea of the new thing but i will totally prefer the number of maps to stay as it is.Can u just think some better ideas of developing it with different style?
     
    frankthetank1974 and Padisha like this.
  4. Padisha

    Padisha Forum Apprentice

    Would like to see even more maps but nvm
     
  5. Bawdyn

    Bawdyn Forum General

    +1 for not reducing the number of maps.

    I do like the idea of putting the safe havens in a place where they can be accessed by more than one map. In fact, if you just treat the Safe Haven like a scroll map then you have the ultimate solution. Then you can enter the haven from anywhere and return back to the map you left from. 90% of the code to do this already exists, so it would be easier to create than moving maps around and deleting most of them.
     
    WHATS-HIS-NAME and =308Marksman= like this.
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