Damage, Castle Issues, Gem Issues

Discussion in 'Help' started by Tåløи, Dec 16, 2017.

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  1. Tåløи

    Tåløи Forum Greenhorn

    So any idea of when castles, and gems will be fixed? I have lvl 8 astrolab, gunpowder flasks, and adamantine hull and it doesn't matter if I have them on or off I hit the same and get hit for the same amount that I normally would, Gems if you have 22% cannon damage and decide to take it off and say put on a 17% you still hit the same. And how is it possible to add 40 lvl 4 doomhammers and remove 40 regular devastators but hit 4k less each volley with flares on a normally NPC? I heard that moving cannons around manually instead of a preset change that It will mess with your damage for a day or two and then it will go back to normal. It shouldn't matter whether you move them over manually or not you still have the same cannons (amount and type) so you should hit the same.
     
    battle likes this.
  2. This has been forwarded. We will reply when we get word. It may not be until Monday before we get an answer.
     
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