Raid map changes

Discussion in 'Official Announcements' started by Seren, Dec 3, 2014.

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  1. Seren

    Seren Team Leader Team Seafight

    Raid map changes


    Ahoy pirates!

    All of you know the bonus map “Sun Pirates“. Most players prefer playing on this map and that's why they intentionally stay at level 15 and thereby avoid leveling up.

    We've slightly redesigned the raid maps and would like to present the changes we made to you now. We made the “Behemoth Assault” bonus map even more interesting, so that it's not only the “Sun Pirates” map preferred by players.

    So, let's start off with the “Sun Pirates” map.

    We “moved” some pearls from the small map to the large map. Just so you understand us properly, this doesn't mean that the “Sun Pirates” map is less profitable. We've simply increased the number of NPCs that need to be shot down before the Admiral will appear. We changed the number from 150 to 200 NPCs. In general, the Admirals are only interesting for higher level players. In any case, you'll still receive the same number of pearls for shooting down NPCs on the Sun map, but you now have to sink more NPCs before the Admiral shows up.

    We've made the following changes to the “Behemoth Assault” map: The minimum number of pearls that you can receive from a NPC was increased from 500 to 800 pearls. As a result, the average number of pearls which one can receive from NPCs on this map was increased.
    The “Behemoth Assault” bonus map has thereby been made significantly more lucrative.

    Our goal here is to make the so-called raid maps more attractive to higher level players. We want to achieve a better balance and make it worth your while to level up to higher levels.


    Please leave your thoughts and comments in the discussion thread provided.

    Set a course for battle, pirates!

    Your Seafight Team


     
    *TRAUMA* and abubadi66 like this.
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