Atlantis - Breaches

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  1. Rymar

    Rymar Board Administrator Team Seafight

    Atlantis - Breaches​

    Breaches are a special type of de-buff that is applied to a target for 10 seconds after they have been hit by a torpedo, before the breach can be exploited!

    Each torpedo can apply a different type of breach, and if a breach of that type already exists on the target, then the effect stacks and their duration restarts at 10 seconds.

    The maximum number of breaches any target can have at one time is 7, regardless of the combination of breach types.

    You can see which breaches are applied to a target, the duration and the stacked amount by an icon above the target.


    breaches1.png ​

    Breach Colour's

    Breach Colour​
    Duration​
    Effect (per Breach)​
    Exploit Breach Effect​
    Exploit Breach Duration (per Breach exploited)​
    Red​
    10 sec​
    Damage Over Time (DoT):
    300 Damage
    10 Ticks (1 per 1 sec)
    ​
    1 000​
    -​
    Yellow​
    10 sec​
    -5% Torpedo Critical Dodge Chance​
    -10% Torpedo Damage Prevention​
    1 sec​
    Blue​
    10 sec​
    -10% Speed​
    Applies the "Immobilize" effect (can't move)​
    1 sec​
    Orange​
    10 sec​
    -10% HP repair value
    -10% VP repair value
    ​
    -100% HP repair value
    -100% VP repair value
    ​
    1 sec​
    Green​
    10 sec​
    5% Harpoon Reload Time
    5% Torpedo Reload Time
    ​
    Applies the "Stunned" effect (can't attack or move)​
    0.5 sec​
    Purple​
    10 sec​
    -2% Torpedo Dodge Chance​
    Damage Over Time (DoT):
    200 Damage
    10 Ticks (1 per 1 sec)
    ​
    -​
    White​
    10 sec​
    2% Damage Dealt is Turned into your HP​
    Spawn AoE area which heal 2 000 VP per breach exploited​
    =​