Seer's Wrong Range

Discussion in 'Help' started by ·єviłωαყѕ·, Jun 8, 2021.

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  1. 1351/3958

    They have fixed the visual but rage rings wrong has range of 7 squares but can't shoot npc past 5 squares turn on windstorms goes to 9-1/2 squares npc goes out of vision around 7-1/2 please adjust this.
     
  2. Swift

    Swift Community Team Team Seafight

    Ahoy,

    This issue has been forwarded, thank you for the report.

    Swift
     
  3. Knaset

    Knaset Forum Apprentice

    It's still not possible to see the hp of the NPC's in Seer's range as well, if it's possivle to forward that too.
     
  4. Swift

    Swift Community Team Team Seafight

    Ahoy,

    That has been forwarded too, thank you.

    Swift
     
  5. Also there is a glitch in seer's I turned on and after the run time it goes away as should but when I changed maps it comes back and does not time out stays on and yes doesn't show npc hp.
     
  6. Swift

    Swift Community Team Team Seafight

    Ahoy,

    Thank you, I shall report that one too! My apologies.

    Swift
     
  7. The*Defiant

    The*Defiant Forum Freak

    Swift: Just to give you a graphical idea of what it looks like when I used one just now (browser zoom is normal), check this: https://prnt.sc/14sg7a8
     
  8. Swift

    Swift Community Team Team Seafight

    Ahoy,

    Thank you for the additional image, I have included that.

    Swift
     
    The*Defiant likes this.
  9. Even on browser the range is wrong, smaller but still wrong goes out 7 squares and can not shoot npc at the range line. Without books can only shoot 5 not 7
     
  10. The*Defiant

    The*Defiant Forum Freak

    This was from using my browser. I tried the download several days ago and my Windows Operating System kept giving me errors! Now that they have just announced the final version of Unity, I will have to give the download another try.
     
  11. Swift

    Swift Community Team Team Seafight

    Ahoy,

    The range of the Seers Vision should be fixed in the upcoming sync.

    Please let me know if it has not been corrected after the restart has taken place.

    Swift
     
    The*Defiant likes this.
  12. Swift

    Swift Community Team Team Seafight

    Ahoy,

    As there has been no further response, I shall close the thread.

    Happy Sailing!

    ~Closed~
     
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