Snapjaw & Bloodjaw spawn rate

Discussion in 'Help' started by ☩★RΞPTΛЇŁ★☩, May 18, 2020.

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  1. ☩★RΞPTΛЇŁ★☩

    ☩★RΞPTΛЇŁ★☩ Forum Apprentice

    It is very hard, nearly impossible to find these small npcs...
    Even now that we don't have the Cassiopeia's Might buff active in MS1, the number of npcs is ridicuously low. Is this happening in other servers?
     
  2. Pino

    Pino Someday Author

    Yes also server global 1/2
     
  3. tigermoth1037

    tigermoth1037 Padavan

    Hey, Copying from the Seafight Discord.

    SF_Quarantinilein Today at 15:02


    "The snap/ blodjaw currently have a slightly more complex spawning behaviour than usual (meaning not each tick the max amount is spawned but it is rather configured to have the map run full when there is less activity and be rare NPCs when the server is crowded). This actually is something we have not been using in a while and given the current situation, i guess i will rework it to the current mechanics. however, the total max amount will not change but there should be more available every tick."

    It looks like they are working on the issue you have mentioned so keep an eye out for the next restart and it should be better.
     
  4. TEX~BULL

    TEX~BULL Board Administrator Team Seafight

    As stated it is an issue that is being looked into.

    Tex
     
  5. ☩★RΞPTΛЇŁ★☩

    ☩★RΞPTΛЇŁ★☩ Forum Apprentice

    We spent
    We spent already half of the event with that problem...
     
  6. TEX~BULL

    TEX~BULL Board Administrator Team Seafight

    From Patchday Notes 2020:

    Ahoy Pirates,

    There will be another sync today:

    • The Night of the Turtle event: We have removed the stack limit for Magical emblems
    • The Night of the Turtle event: We have adjusted the “Jurassic Pool” group map a little bit, to make it easier
    • The Night of the Turtle event: We have increased the spawn of “Snapjaw” and “Bloodjaw”
    Your Seafight Team

    Tex

    ~Closed~
     
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